Made for a school Unity assignment. Based on Unity's Roll-a-Ball tutorial. Directions were to add features such as pausing to the base game, and I made an almost complete genre shift… I definitely went too far on this one, especially for what was meant to be a very simple and quick assignment, but I had so much fun developing and playing it, that I hardly care.

I'm quite proud of this.

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Roll-a-Bullet-Hell_Linux_03.x86_64 14 kB

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